Now this one is a bit naughty, or is it? Do dev's let video like this get released on purpose to promote interest or are these video's genuinely not meant to have been seen yet?
Whatever, there are 3 videos here that show exclusive footage of Dead Space 2 never seen before, it might take a while to load, just wait.
It's cam footage but the game does look amazing, we are huge fans of the original and waiting for the sequel is a chore indeed.
The link I've provided above is likely to be taken down soon, however I have managed to capture the footage and will host them here if that happens for you Dead Space fans, at least until EA ask me to take them down...
Found a great article over at Push Square about how great horror games could be with the new Playstation 'Move' peripheral, and I fully agree.
Twiggy mentions how great 'Silent Hill: Shattered Memories' was with the wiimote, so this should be taking things much further and is a genre that could really benefit.
I was reading the official Alan Wake forums and found a post regarding how achievements are structured for your Xbox 360 games, and one of the dev's made a detailed post about how exactly they are implemented.
I've always been very curious as to how the process goes and how much involvement Microsoft have in it, well check out this explanation to see, at least from Remedy's point of view, how they go about it.
By the way I used the picture on the left because, well, you know.
We've created a new look for the site (if you can't see it yet refresh your browser with CTRL-F5) and it looks awesome, well we think so anyway.
I'd like to give a massive thanks to our new reviewer Mark Williams, Jr who is not only an excellent writer, but is a dab hand with site graphics, well done Mark, very impressed.
Do you like the new layout? Let us know in the comments or forums, thanks.
Dead Space (the video game) was released waaay back in 2008 and Electronic Arts quickly established their sci-fi adventure as a title to be reckoned with in the mostly-stagnant, almost-always-unoriginal sub genre of virtual horror.
In my opinion, one of the reasons for the mass success of Dead Space -- other than the in-game exploits of superior graphics and a superbly haunting atmosphere -- was EA Games’ collateral damage marketing style. It was clear that EA was not just making yet another survival horror video game for the passive gamers to get off on killing grotesque creatures. No.
Gamescom officially starts today in Germany, get ready for some huge announcements until its conclusion on the 22nd.
Anyway here we have Sony highlighting the upcoming Resistance 3, albeit a live action video, not in-game footage, it looks like we have a much scarier vibe than the previous installments.
I'm a huge fan of the Resistance series but haven't featured them on the site in the past as they are more sci-fi/action than scary, but that might change with this sequel.
This has came out of nowhere but here we have the first trailer for the third title in the excellent 'Bioshock' series.
The mastermind behind the original Bioshock, Ken Levine is at the helm again after being absent from the second game so we are expecting big things, and somehow even in this day and age Irrational Games have kept it secret that they have been working on this game for the last 3 YEARS.
Bizarrely the game isn't under water this time, it's...erm... set in the sky, best to check this Wikipedia article to get a heads up on what to expect.
The game is set for release in 2012 for PC, Xbox 360 and PS3, as always, more news as we find it.
Facebook simply can't be ignored, it's getting more hits than Google so I need to implement it more into the website.
So from now on if you can't be bothered to use the official site log-in page, which admittedly has you fill in a form and wait for a verification email etc. You can now forget all that and simply input your Facebook email address and password by clicking the new 'Connect With Facebook' button on the main site menu.